Today we’re joined by S.R. Hunt. S.R. is a phenomenal fanartist who creates art for a variety of fandoms. She specializes in hand-drawn sketches and animatics, which I highly recommend visiting her blog to check out because they’re really cool (some examples: Guns and Ships, Farmer Refuted, Coco animatic, Coco animatic 2, It’s Quiet Uptown). Her work is brimming with color and an extraordinary amount of detail. It’s clear she’s a passionate and talented artist, as you’ll soon read. My thanks to her for taking the time to participate in this interview.
Please, tell us about your art.
I’m a fan artist, mostly. I create hand-drawn sketches, comics, animatics, and occasionally I dabble in photography and cosplay. I strive to improve my craft every time I get inspired by a different piece of medium, often times stepping outside my comfort zone just to get better (I mean, how can you get better if you don’t step outside your safe, artist bubble?).
What inspires you?
Tons of things! Most recently, I’ve created fan art for Pixar’s Coco, Hamilton, DuckTales, Darkwing Duck, and the occasional Pokemon drawing. But if I had to pinpoint a specific inspiration, I’d have to say the animated works of Disney and Pixar. I grew up with those movies, I was born a hop, skip, and a jump away from Disneyland, and Finding Nemo was the first movie I saw in theaters. When I was 15, I sent a letter to Pixar, telling them that I wanted to work there when I grew up, and they actually replied back! They sent me a letter telling me to become an intern when I reached college, and they included an autographed photo of Finding Nemo signed by the film’s director, Andrew Stanton, and the film’s producer, John Lasseter! I carried that letter with me every day for the rest of my high school career as a reminder of what I want to do with my life; create something that moves people. So, I draw, I create storyboards and comics, and I try to improve so that one day I can walk into that building and create something that’ll inspire and move millions of people.
What got you interested in your field? Have you always wanted to be an artist?
I started drawing in elementary school. Just simple comics drawn on notebook paper starring Pokemon and Neopets. I was never much of a writer (I’m still not), but it gave me something to do when no one wanted to talk to me. My doodling habit continued all throughout junior high and high school, and even though I wasn’t as good as the other young artists in my class, I just kept chugging along. When I decided I wanted to join the animation field, I didn’t really have a specific job in mind. I wanted to animate, but I lack the nifty wacom tablets and photoshop tools that every other animator on YouTube has. I’m also not very detailed when it comes to my drawings (I’ve described my drawing style as “glorified stick figures”). That’s when it hit me; storyboarding, the blueprint for animation. So, with a pencil and sketchbook in hand, I began making animatics. I began by making animatics set to songs from Hamilton, then silly little gags with the cast of Coco. They aren’t as polished as other animatics, but they get the job done.
Do you have any kind of special or unique signature, symbol, or feature you include in your work that you’d be willing to reveal?
Oh…that’s a toughie…I’ve never really thought about it…I guess it’s that my drawings are very round. There aren’t many sharp edges. Even my signature is very round.
What advice would you give young aspiring artists?
Draw what you want. Don’t let people tell you what to draw. If they request something you don’t feel comfortable with, it’s your right as an artist to say “no”. Don’t worry about the number of likes, comments, notes, reblogs or whatever. If people like what you do and it gets popular, great! Just don’t let that be the driving force for your art. When I create, the thought of “will this be popular?” or “gotta keep the fans happy!” never crosses my mind. I make it for me, and I make what I want to see. And finally, work with what you got. I wanted to create animatics, but instead of sighing and saying “I don’t have the technology to do such a thing…” I worked with what I had. And what I had was a pencil, a sketchbook, an iPhone with a free movie editor app, and an idea in my brain. Don’t let your financial situation hold you back.
Where on the spectrum do you identify?
I’m not sure what the technical terms are (my apologies), but I’m interested in having a partner with no sexual interaction. Kissing is fine, but no…ya know. I’ve never had a boyfriend or girlfriend in order to learn my boundaries, so that’s where I stand at the moment.
Have you encountered any kind of ace prejudice or ignorance in your field? If so, how do you handle it?
I haven’t, actually, because it never really comes up. I can only think of one moment where I brought up that I was asexual to a classmate in high school, and he was very supportive. He said that he never met someone like me, and that he was interested that such people exist. I’ll show my support for my LGBTQ friends and fellow artists who are open about their sexual orientation, but I don’t bring up my asexuality that often.
What’s the most common misconception about asexuality that you’ve encountered?
Probably that I’m not interested in a romantic relationship. Like, I’m not interested in dating or getting married. That’s not really the case. I would like to date, and I’d like to get married, but only with the right guy (or gal, ya never know). I’m just not comfortable with…ahem “getting it on”. There’s sort of a reason behind that, but I’ll spare you the details.
What advice would you give to any asexual individuals out there who might be struggling with their orientation?
Don’t listen to the people who tell you being single sucks or that being a virgin is dumb. It’s your body, and your life, and it’s okay if you aren’t interested in a sexual relationship.
Finally, where can people find out more about your work?
Thank you, S.R., for participating in this interview and this project. It’s very much appreciated.